Tuesday, November 20, 2012

Round 3...

These were some of my favorite paintings from the last 2 years on Ralph. A couple of moments, Taffyta's kart (I designed) and King Candy's kart (original design by Lorelay Bove). And, because I get asked a lot, the karts are all painted, no 3D. Lastly, one of the matte paintings I did on the show. The image beneath it shows the 3D elements in green.
All images are property/copyright Disney












16 comments:

Tegan Clancy said...

The best way to cap CTN was to see Wreck it Ralph at the Disney Lot! So many of your beautiful designs in the movie! And thank you so much for the critique, excited to take my artwork in a new direction!

Mónico Chávez said...

The Mentos image is great!

Eytan Zana said...

really incredible stuff! loved the movie!

Vinicius Barros said...

amazing work man!
serious!...incredibly AMAZING

Dave Greco said...

the fantastic work doesnt stop!

Taylor Clutter said...

Really, really awesome job man. It hasn't been said enough. The whole movie was a work of art as well. Going back to see it again soon!

Peter Oedekoven said...

I´m always blown away by your posts ,Ryan!

C.Deboda said...

Your a beast, sir.

Christopher Middleton said...

wow, craziness!

Lamb said...

These are great, and thanks so much for giving the CGMA webinar on your working process!
It was really helpful to watch the demo and to hear about how much research and materials study went into your Wreck-It Ralph paintings

Chris Nuse said...

Hey Ryan, really glazing over looking at your art in the Wreck-It Ralph art book. Hoping to break into the industry myself, and currently attending AAU (which is where you attended, if I'm not mistaken). Glad I found you on here! All the best, and hope to work with you someday if possible! Looking forward to more of your work!

Andr-X said...

Your works is Awesome!

Gillian Comerford said...

Double wow!

Emily W. said...

These are amazing! I'm stunned to learn that these are all paintings and not 3D models.
If you don't mind me asking, do you build basic sculpts/models for reference? How do you get the lighting so spot-on?

RYAN said...

Thanks for all the kind comments!
Emily: Sometimes, like in the first image, they'll have a rough layout in 3d. No lighting, just spheres and cubes. I'll use that as placement, but thats about all I can use it for. The rest is painting and a lot, A LOT of undo. The 5 underneath all started as drawings, no layout was established at the time I did those. The Last image is a matte painting. They had basic geometry as far as placement of the mounds. I had an unlit model of the castle and the words in the chocolate lake. Everything else was painted. I just figure out where my light sources are, and keep painting until it looks right.

Emily W. said...

Wow! I'm impressed. Thank you for the thorough response as well.